dimanche 15 avril 2018

Agile instruments : state of the art and trends



Instruments for Agile IT, may 2018



In 2001, 17 experienced software developpers cosigned the Manifesto for Agile software development to praise human oriented labor above structure oriented labor.
Excerpts :
  • "individuals over processes ", 
  • "face-to-face" conversation, 
  • "self-organizing teams ". 

To enact the Manifesto, a few enterprises have emerged to develop pioneering instruments : management frameworks, methods, design canvases, joyful collaborative tools [1] (marketed as " Agile games ").

Today, these instruments are the foundation of franchise type businesses.



In France, early this year, a study [2] on 26 French public operators and administrations found that the level of adoption of Agile instruments greatly varies.
For instance, The Scrum Guide, a framework co-published by Scrum.Org and ScrumInc, USA, was found popular and often stood for Agile method. Contrariwise the Delegation Poker, an Agile game edited by Happy Melly One, The Netherlands, was found to have little exposure as it is encapsulated into a set of management practices called "Management 3.0".

These Agile instruments, -written documents, stylish graphics, table games, software modules –, bear intellectual property rights (IPR) that challenge legacy IT sourcing practices.

The study discusses a five levels maturity model for Agile instruments sourcing.

Upon your venue to Paris, Tru Do-Khac, author, consultant and Agile game creator  will be pleased to share and discuss on the findings [3].



[1] A définition for Agile game : joyful collaborative tool
[2] Initially written in French under the title "Équiper et soutenir l'Agile - Référentiels, méthodes design, graphiques design, Agile games", the study is now available in English under the title "Instruments for Agile IT".
[3] Contact

Nominations

2015 : La méthode "IT Regime Management" et ses outils d'intelligence collective émotionnelle présélectionnés par l'association Pacte PME pour le compte d'une entreprise membre recherchant des solutions innovantes pour des économies en systèmes d'information et télécom.

2015 ; Lors de la cinquième édition de l'IT Innovation Forum parraînée par le Club des Responsables d'Infrastructure et de Production (CRIP) le 27 janvier dernier, l'innovation frugale du "Personal MOOC" a reçu le Trophée IT Innovation Forum dans la catégorie Enterprise Mobility / Collaboratif.

2017 : Le serious game La Maîtrise d'Usage a été retenu par le SGA / ministère des arméés pour être présenté dans l'espace startup de "Innovation Défense en soutien des armées", une manifestation organisée dans le cadre de la Semaine de l'Innovation Publique du 20 au 26 novembre 2017.